No official table used
This page does not have a verified official nuke stat table.
Tier list
This Merge a Nuke tier list is a progression priority list, not an official damage table. It ranks what usually deserves attention first: cash engine, base lock habits, reported code boosts, merge chain efficiency, raids, and unverified bomb claims.
Exact damage, cash per second, and official tier names are not published as verified here.
Evidence labels: pending for exact stats, estimated for ranking criteria, reported for community priority signals.
If a tier list looks complete but gives no source labels, it can be worse than no tier list. This page ranks priorities and labels uncertainty.
Priority tiers
These are role-based planning tiers, not official item tiers.
| Role | Priority | Caveat |
|---|---|---|
| Cash engine | S | Usually the strongest route because it makes every next purchase easier. |
| Base lock | A | Protects value when exposed cash becomes large, but exact cooldowns remain pending. |
| Raid pressure | B | Useful after recovery is stable; no payout percentage is verified here. |
| Rebirth preparation | B | Can matter when the current run stalls, but multiplier details are pending. |
| Unverified bomb claims | C | Do not chase exact damage, strongest-nuke, or name lists without evidence. |
Criteria
The tier list uses criteria that a player can reason about without fake stat tables.
| Criterion | Why it matters | Evidence label |
|---|---|---|
| Cash growth | Makes the next purchase easier. | estimated |
| Raid value | Can help only after recovery is stable. | pending |
| Offline protection | Protects long away windows. | reported |
| Merge effort | Reduces manual bottlenecks. | pending |
| Evidence confidence | Stops weak claims from looking official. | verified for labels |
Trust
This page does not have a verified official nuke stat table.
A gameplay video can show progression visuals but cannot verify all numbers.
Friday update signals mean old tier claims should be rechecked.
This video is included for visual progression context. It does not prove tier ranking, exact damage, or cash-per-second values.
Video evidence label: youtube_embed. This video is a visual reference, not proof of rewards, formulas, codes, or best routes. Open fallback video.
Evidence boundary
It ranks decisions, not official bomb stats.
No verified table is recorded in this project.
Reported code value is not active-code proof.
No script, exploit, or auto farm tier is listed.
FAQ
This page does not publish a verified highest-nuke stat. It focuses on progression priorities until exact data is confirmed.
Because the reviewed blueprint did not include direct official or in-game proof for exact damage values.
Only as reported progression boosts with labels. They are not verified active by this site.
Recheck after updates, new code reports, or major balance changes. Old priorities can become stale.